Tag Archives: design

The Crowd, the Service, the Game and the Future (at the Institute for the Future)

A friend and colleague Jake Dunagan (@dunagan23) started an important initiative at the Institute for the Future called the Governance Futures Lab. I gave a lightning talk at the launch event (The Reconstitution Convention) about how we use foresight in the UAE.  It covers a bit of the history of the UAE and Dubai, about futures […]

“Game Changing” at LOGIN2013

After my LIFT 13 talk, I gave another fun talk about the future,hope and fear, and “game changing events” at LOGIN 2013 (in Vilnius, Lithuania). Summary The organisers asked me to speak about “Game Changers in Politics”, as gaming changing was the theme of the event. I borrowed a trick from Jamais Cascio and opened the talk […]

Teaching Foresight in Singapore

I recently had the pleasure of co-teaching a one week scenario planning course to a group of students at the University Scholars Programme (USP) of the National University of Singapore. I co-taught the course with three of my favourite friends and foresight practitioners; Aaron Maniam, Stuart Candy and Teddy Zmrhal.  These are some of the most talented practitioners I […]

From Design Fiction to Experiential Futures

This is the second chapter I wrote for the book, “The Future of Futures“. It explores the role design fiction, experiential futures and visual media in foresight work.  It also includes several examples of good design fiction, which are formatted nicely in the original publication.  Download this chapter as a formatted PDF, here. I have […]

3D Printing in the Mall: A Sign of Things to Come

Here is an interesting early arrival in the coming boom of 3D printing. The Dubai-based company Precise Concepts is offering a service called This Is Me, which sells 3D scanned and 3D printed copies of yourself. A 6-inch, full color statue costs about $300 – $400 USD, which they scan and print off-site. The statues […]

Three Good Examples of Design Fiction

My last post, “On Glass & Mud: A Critique of (Bad) Corporate Design Fiction“, generated a lot of discussion about commercial design futures. Mick Costigan suggested that I was being too “high-horse” in my criticism.  He (and several others) suggested that we should focus on the positive aspects of doing futures work in a constrained […]

On Glass & Mud: A Critique of (Bad) Corporate Design Fiction

Asperger’s Design Fiction I’m a fan of design-based futures work (a.k.a. “design fiction“). Videos, in particular, can be a very effective way of engaging people in complex, subtle and nuanced explorations of the future. I always applaud companies that give it a shot, especially when it represents a big step away from “business as usual” […]

A DJ is not a conductor: Different design skills for different levels of complexity

Different levels of design complexity Peter Jones (@redesign) recently posted an excellent, considered conversation about different levels of design engagement, drawing on Richard Buchanan’s “Wicked Problems in Design” and GK VanPatter’s “four orders” of what we’re “designing for”. He links to a great (long) interview with GH VanPatter (of the NextDesign Leadership Institute), from which […]

The coming boom and bust of design thinking

There is tremendous excitement right now about “design thinking” (see Helen Walters’ review of the best design thinking books of 2009, for example).  Battered by economic failure, public uncertainty and the failure of traditional forms of leadership and management, many are gazing hopefully towards design thinking as a new management wonderdrug that will help them […]

On design and the use of abductive reasoning

Lately the notion of “abductive reasoning” has been cropping up in a few conversations I’ve seen around knowledge management and governance.  Credit seems to go to Dave Snowden for introducing the idea to the KM community (in this post).  A lot of subsequent credit has since been given to people like Tim Brown (IDEO) for […]